Monday 29 August 2016

Bump!

If you haven't already, check out 911 Operator, a project I've had a chance to work on

https://www.facebook.com/911OperatorGame

It's a real deal.

Friday 26 August 2016

Thumbnails

I've come across a great artist Marco Bucci who is an illustrator working on the biggest projects out there. He created a couple of video tutorials (link) and they are full of information and useful tips. A couple of things Marco said hit the spot perfectly and it was what I needed - it sorted out my thoughts about the painting process. I've been struggling with getting the steps leading to creating an immersive illustration right, for a while now.


One of the things he reminded me of was to start with a very small sized thumbnail (what I would do until now was to create a large b&w comp). He said that it's not the composition itself, but more of a feeling /idea that you want to get right at the very beggining. You create a small finished painting first.


Why do I think it's so effective? Because when you paint on such a small scale, you cannot focus on the details, which are only a distraction. What is truly important, is to show emotion and idea conveyed by composition and color.



So here is a couple of thumbnails.